The PC version is renowned for supporting 60 FPS (compared to the console's 30 FPS target), but running at higher frame rates can cause issues.
Whether you are playing the patched Steam version or the console releases, the provides a comprehensive overhaul of the original PlayStation classics: Crash Bandicoot N. Sane Trilogy - Activision
Gamers playing at 144Hz or 240Hz encountered accelerated animation speeds and broken cycle timers for hazards. This patch synchronized the game engine's internal tick rate, ensuring obstacles move at the intended speed regardless of your hardware's frames per second (FPS). 3. Save File and Crash Resolutions crash bandicoot n sane trilogy update v20180723codex
For a look at the major graphical and gameplay changes that were introduced during this period: Crash Bandicoot™ N. Sane Trilogy update for 23 July 2018
Players can experience 100% (or even 105% in Crash 1 0.5.5 ) of the games across three full titles. The PC version is renowned for supporting 60
Resolves a bug where custom keyboard layouts failed to save after closing the game. 3. Stability and Crash-to-Desktop (CTD) Resolutions
One of the loudest complaints about the N. Sane Trilogy at launch was the altered physics engine compared to the original 1990s PlayStation games. Vicarious Visions built the remaster using a unified physics engine across all three games, which gave Crash a slightly "pill-shaped" collision box. This caused him to slide off edges easily. This patch synchronized the game engine's internal tick
As this update followed the major June 2018 multi-platform expansion, it ensured full compatibility with the new content added during that period: Future Tense Level : A brand-new, difficult level added to Crash Bandicoot 3: Warped featuring new hazards like rotating water platforms. Stormy Ascent