((new)) — Wrapit 3ds Max

Retopology is a mandatory step in the "High-to-Low" workflow. Wrapit allows artists to create low-poly cages that follow the silhouette of a ZBrush sculpt perfectly. This results in cleaner normal map bakes and better deformation during rigging. For ArchViz and Photogrammetry

Pick your high-poly mesh as the "Target" in the plugin interface. wrapit 3ds max